Media @ McGill

"Mediums to Play With: Narrative and Technological Considerations about a Manga Essay”

Submitted by Media@McGill on
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Itzayana Gutiérrez

 

The travel grant I received from Media@McGill was used to attend the annual international conference for the Society for the History of Authorship, Reading and Publishing (SHARP), a conference that was co-hosted by the Digital Humanities Summer Institute, Electronic Textual Cultures Lab, and University of Victoria Libraries.

Because of this “double nature” of the conference the opportunity of networking and academic exchanging was significantly magnified and, more important, extended from the real of printed and material culture of the book towards the digital humanities world. The connection articulates exciting and innovative technologies of archiving, displaying and designing data around books and its different formats.

In this context, my paper was presented in a panel about New medias where limits of genre, layout, audience participation and social aspects of the lectorate were discussed. There my paper explored different aspects of media experimentation in the new media of the manga essay, which combines languages and formats from the fanzine and the book, manga and videogames, photography and diagrams.

Elements like the tensions between form and physicality of media, patterns of circulation and audience; contamination and interferences between visual and written language were considered.

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